And here's the big announcement several people over the last couple of years have been waiting for:

A few months shy of Visit 2's two year anniversary, I've started work on it's sequel using XNA, meaning Visit 3 will definitely appear for PC. I would never want to jump the gun, but I'm going to see what I can do to make Visit 3 available through the XBox Live Indie Games service as well.

I'm not going to reveal any of the new features yet, but the game will certainly remain closely tied to its predecessors while expanding the dynamics of the puzzles.

The Visit games are a series of lighthearted platforming games that utilize a unique blend of Adventure and Puzzle gaming. They have featured interesting and challenging puzzles that require the player to change colors and push blocks to deactivate puzzles impeding the their progress. Very dynamic cooperative puzzles made their debut in the second game, where the player gains control of a second character to activate switches and complete puzzles that the lone protagonist could never defeat on his own. The games have also featured several interesting and familiar environments to traverse and explore.

If you're still not sure what the Visit games are truly about, feel free to play both of the games, Visit and Visit II: Dark Tower. Each of the titles were originally developed using Game Maker 7 for two separate YoYoGames competitions. Visit received an honorable mention in the Ancient Civilization themed competition, while Visit II took 2nd Prize in the Cooperation competition.

If you want to see what others have thought about the Visit series, read and watch more at these links:
Freeware Game Pick: Visit (Ted Lauterbach)
Freeware Game Pick: Visit II (Ted Lauterbach)
Bytejacker Episode 09(starts approx. 3:30 in)
Cooperation Competition Winners!