In late January, I was given the opportunity to work as a 'Design Team Intern' for the Educational Research Challenge Area (ERCA), a group of developers creating games at the University of Wisconsin. Since then, I've been responsible for a large amount of programming as well as designing sound effects and music on the team's pilot project, Virulent.
So, what is Virulent?
In my humble words, Virulent is an action-strategy game intended to teach Systems Biology to middle school and high school students, specifically in the cycle of viral infection and reproduction.
It's also worth mentioning that the game is incomplete in it's current form, but should be finished sometime in August.