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Marketing

A collection of 4 posts

Greenlight Experiment
29 Apr 2016 Read more

Greenlight Experiment

If you haven't seen me tweet [https://twitter.com/rotten_tater/status/725807756502921216] or Facebook [https://www.facebook.com/ThunderGunGame/] this, here's your chance to know. Thunder Gun [https://rottentater.com/thunder-gun-revenge-of-the-mutants/] has gotten a second Greenlight campaign [http://steamcommunity.com/sharedfiles/filedetails/?id=674597971] with a new trailer [https:

Thunder Gun: RotM in Beta
1 Aug 2015 Read more

Thunder Gun: RotM in Beta

Hey everyone! I've been hard at work on Thunder Gun: Revenge of the Mutants, and I'm proud to say that it's now in closed Beta! It's been sent out to a load of amazing people, and is going to be coming to PC and Mac sometime soon. (I'm already ironing

22 Jan 2014 Read more

The Digital Distribution Problem

No one will deny that we are entering a new age of distribution of games. Players are no longer expecting that their games be confined to a disk or cartridge that can only be run by a single proprietary device. "Digital" has already swept the world of music, and we're

11 Jan 2014 Read more

2014

The Story So Far The way I handle marketing is widely considered to be wrong, if not nonexistent; I feel a good game "sells itself," I have never emailed the press, I don't regularly write blog posts, and I've never written a press release or built one with Press Kit.

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