Time, Motivation, Reason
Sometimes, there isn't much of a justification for some of the things I do. A good example is the newest release of Crime Reaper for macOS.
A collection of 7 posts
Sometimes, there isn't much of a justification for some of the things I do. A good example is the newest release of Crime Reaper for macOS.
I've been away for a long time. My first try at doing solo game development ended as the story often does...
Now, every once in a great while, as a game developer, you'll have what might only be described as an "experience so awesome that you need to tell it to everyone." Lot's of developers, including me, get really excited when their game is released,
After the recent move to the new Ghost Blog [rottentater.com/new-site-launched], the old suteF blog is entirely gone! Not only is that a lousy shame, but I also found some really neat fan fiction and mythos discussions on the internet about suteF, and this inspired me to resurrect some
A little over three years have passed since I finished suteF in December of 2010. Many people consider it my most notable project, and I agree with them. I've wanted to do a post-mortem for a while, and here it is.
So some of my long time followers may remember some tweets of mine where I explain some of suteF [http://www.rottentater.com/sutef/]'s influences. Probably one of the biggest influences across all of my works is music — specifically Prog Rock. It should be said that I never
Introduction Hello. I am T. Lauterbach [https://twitter.com/rotten_tater], also known as rotten_tater, one of those so-called "independent game developers." You may remember me from such titles as: suteF [http://www.rottentater.com/sutef], Sutef [http://youtu.be/nPz7MkAhXtQ], and another called "sute F